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1Tutorials Maya Basic Car Rendering setup with Brazil r/s by Emre Gorenemregoren Empty Tutorials Maya Basic Car Rendering setup with Brazil r/s by Emre Gorenemregoren Sáb Jan 22, 2011 12:49 am

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(This tutorial wont use HDRI) important note: This settings will be startup for the render , you will have some trial & error for better results.
Ok , here is the first tutorial, I will try to keep it simple and short.. Its not so hard and after this tutorial you will see that it takes only 5 mins to setup a scene.. As the topic says this is a car rendering so you will need car model to render.. Fot this lesson, I will use an Audi TT
Tutorials Maya Basic Car Rendering setup with Brazil r/s by Emre Gorenemregoren TT1

Go to Luma Server of Brazil settings, turn on Skylight, choose white color and 1.6 value (Fig. B)
Tutorials Maya Basic Car Rendering setup with Brazil r/s by Emre Gorenemregoren BrazilLuma

Scroll down to Brazil CSG Server, enable Ground Plane and select a dark grey color (Fig. C), go to environment and select white for the background (Fig. D) These colors wont be the final ground and background colors, we will play around with them later..
Tutorials Maya Basic Car Rendering setup with Brazil r/s by Emre Gorenemregoren GroundBrazil1Tutorials Maya Basic Car Rendering setup with Brazil r/s by Emre Gorenemregoren Environment1

Create a box over the car, this will be our reflection source and it will be white after we assign a material , so lets call it white box.. (Fig. E)
Tutorials Maya Basic Car Rendering setup with Brazil r/s by Emre Gorenemregoren BoxRef

Right click on the box and go to the properties, un-check visible to camera, receive shadows and cast shadow (Fig. F)
Tutorials Maya Basic Car Rendering setup with Brazil r/s by Emre Gorenemregoren BoxProperty

You are free to create a camera and set a nice angle... Now we are going to the materials section..

Materials Section
For the body of this car, get a Brazil Material, dark green for diffuse and Falloff map for the reflection. The diffuse color is upto your choice and you will see that it will need adjustment after the first test render (Fig. G and H)
Tutorials Maya Basic Car Rendering setup with Brazil r/s by Emre Gorenemregoren CarMat1Tutorials Maya Basic Car Rendering setup with Brazil r/s by Emre Gorenemregoren CarMat2

SIMPLE CAR GLASS
Now we will create a simple car glass material. Get a standart max material,
shader type : blinn, 2 sided
Ambiant and diffuse color : black,
specular color : white,
opacity :40,
Avanced Parameters : AMT=15 and Filter color : 84 , 104 , 107 (RGB)
In the maps section, select Falloff map for the reflection slot and choose Fresnel for the Falloff type leave it 1.6 in Index of refraction..
Apply this material to the glass objects of the car.

WHITE BOX MATERIAL
(for reflection on the car body)
Get Brazil Utility material and select Output map in the white color slot, increase RGB level to 3.0 in the output map parameters.. Apply this material to the White Box that we have created..(Fig. i)
Tutorials Maya Basic Car Rendering setup with Brazil r/s by Emre Gorenemregoren BrazUtil1

Okay now its your turn to create other materials... But for now we will take some test renders..


TEST RENDERS & FINAL ADJUSTMENTS
When you hit render you will see something like this
Tutorials Maya Basic Car Rendering setup with Brazil r/s by Emre Gorenemregoren TestRender1
As you can see the dark grey ground plane (CSG Server Module), became brighter, thats the result of white skylight and its 1.6 value... but that plane ends at the edge of the horizon and our white environment background color makes this image nasty.. To fix this, right click on the rendering window, and get the RGB value of plane that meets with white color.. (Fig. j)
Tutorials Maya Basic Car Rendering setup with Brazil r/s by Emre Gorenemregoren TestRender2

Go to the environment settings and change the white color to R,G,B to 207 (Fig. k)
Tutorials Maya Basic Car Rendering setup with Brazil r/s by Emre Gorenemregoren TestRender3

Hit render again , now your image should look like this
Tutorials Maya Basic Car Rendering setup with Brazil r/s by Emre Gorenemregoren TestRender4

When you play around with the settings and create nice materials, you can have images like these :
Tutorials Maya Basic Car Rendering setup with Brazil r/s by Emre Gorenemregoren TT_1_DOF_prev
Tutorials Maya Basic Car Rendering setup with Brazil r/s by Emre Gorenemregoren TT_3_prev
Tutorials Maya Basic Car Rendering setup with Brazil r/s by Emre Gorenemregoren TT_2_prev
Tutorials Maya Basic Car Rendering setup with Brazil r/s by Emre Gorenemregoren Yaris5
Tutorials Maya Basic Car Rendering setup with Brazil r/s by Emre Gorenemregoren Yaris6
Tutorials Maya Basic Car Rendering setup with Brazil r/s by Emre Gorenemregoren Micra1
Tutorials Maya Basic Car Rendering setup with Brazil r/s by Emre Gorenemregoren Nissan_prev1
Tutorials Maya Basic Car Rendering setup with Brazil r/s by Emre Gorenemregoren Bmw7-2
Tutorials Maya Basic Car Rendering setup with Brazil r/s by Emre Gorenemregoren VW_Bora_prev

TAKE CAREEmre Goren
Talk about this tutorial at the Forum >>
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Copyright� Emre Goren
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