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1Tutorials LightWave 3D  Effector Tool Empty Tutorials LightWave 3D Effector Tool Qua Jan 26, 2011 4:07 am

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by Emanuel Rosario
Tutorials LightWave 3D  Effector Tool Pixel_black


LightWave [8] has many interesting tools for modeling and animation.
One particular tool that has been in LightWave for awhile that I
recently discovered is the effector tool. This feature will give you
the ability to deform your objects without setting up endomorphs or
bones. Let’s take a quick look at how to use this feature.

1. Let’s start with a new scene in Layout.

Tutorials LightWave 3D  Effector Tool Image1

2.
Load your object into the new scene. In this scenario I chose this cool
fat cat, modeled by William Vaughan, for the demonstration.

Tutorials LightWave 3D  Effector Tool Image2

3. Add a null to the scene ( Create Tab/Add-Null ), and name it. For this exercise I named my null “Effector”

Tutorials LightWave 3D  Effector Tool Image3
4. Select your object that you want to be affected by Effector. In my scene it is the cat.

5.
Go to the Object Properties panel/Deform button/Add Displacement button
and select “Effector”. Open Properties window. ( Double click or right
click open properties)

Tutorials LightWave 3D  Effector Tool Image4

6. On the object prefix type your null’s name.

NOTE: Keep an eye out for lower, upper case. It will not work if the name is not exactly the same.


Solid Core Radius is how much geometry is going to be affected, keep in
mind the size of the object; and Fall of Distance is how far is going
to fade in distance from the null.

Tutorials LightWave 3D  Effector Tool Image5

7. Effector shape has 2 options: Point and Planar.

Point acts like a “ball” deforming geometry

Tutorials LightWave 3D  Effector Tool Image6

Planar acts like a “wall” in the axis you choose.

Tutorials LightWave 3D  Effector Tool Image7
Effector is a nice option for animation without the need for morphs or
bone influence. Parent the effector to any object in the scene and make
some cool animation effects in just minutes.
Emanuel
Rosario is a recent graduate from The Dave School, Orlando, Florida.
Rosario is a young dynamic artist who enjoys modeling, animating, and
compositing. At present time he’s looking for work and making his reel,
you can check out some of his work at [Tens de ter uma conta e sessão iniciada para poderes visualizar este link] Look for “Ghostbusters from LA”, and coming soon “NASA Seals”.
]

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