1 Tutoriais Flash Programming A Scroll With Flash 8 Part One Qui Jan 20, 2011 6:09 am
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Tutorial Flash 8 ActionScript 2.0
In this occasion I gave him no great importance to the design of the scroll. The tutorial is a bit long but the learning that occurs is a lot.
Macromedia Flash 8 Tutorial
Programming a scroll with ActionScript 2.0 Part One
Hello! Now with a new tutorial, in this tutorial to learn ActionScript 2.0 programming for a scroll. To get your film has a good performance, you should follow very carefully and preescisión each of the steps below you will be presented. In this occasion I gave him no great importance to the design of the scroll, I rather focus on giving greater importance to the explanation of the code ActionScript 2.0. This tutorial consists of creating several symbol, also learn to convert a Layer into a normal Layer Mask. The tutorial is a bit long but the learning that occurs is a lot. Good luck!
Step 1
Create the document properties (ctrl. + J).
The dimensions for this movie is 450 px width * 300 px height.
Use as background color #FFFFFF.
The Frame rate is 12 fps
Step 2
Create the first symbol (ctrl. + F8).
Nominate this symbol (limit up-down).
In the type option, select (Movie clip).
Step 3
Located in the up-down limit symbol, select the Rectangle tool (R).
Draw the vector selected (rectangle).
Place Stroke color #000000, remove the Fill color option.
The dimensions are 9.0 px width * 200.0 px height.
Place the rectangle in the center of the scene of the symbol, X: -4.5 Y: -100.0.
Step 4
Create the second Symbol (ctrl. + F8).
Nominate this symbol (scroll button).
In the type option, select (Button).
Step 5
This step is very clear that you have to make a button.
Select the Rectangle tool (R).
Cancel Stroke color option, used as Fill color #000000.
The dimensions are 30.0 px width * 6.0 px height.
Place the rectangle in the center of the scene of the symbol, coordinates X: 0.0 Y: 0.0.
Step 6
Create a new symbol (ctrl. + F8).
Nominate this symbol (actions scroll).
In the type option, select (Movie clip).
Step 7
Select the frame of the symbol, in the Properties pane check box Frame Label (pause writing).
Then open the panel, Actions – Frame and insert the code.
stop();
Step 8
Insert a second blank frame (F7), select the frame type of Frame Label (scroll_logic). Then open the panel, Actions – Frame and insert the code.
eval(target)._y =
clip_top-(((_root.scroll_shape._y-top)/bar_length)*clip_height);
Step 9
Insert a new empty frame (F7), select the frame.
Open the Panel Action – Frame and insert the code.
gotoAndPlay("scroll_logic");
Step 10
Create a new frame (ctrl. + F8).
Nominate this symbol (scroll Scene).
In the type option, select (Movie clip).
Programming a scroll with ActionScript 2.0 Part Two
SWF File Example]
Tutorial by The Mixer from adobeflashtutorial
In this occasion I gave him no great importance to the design of the scroll. The tutorial is a bit long but the learning that occurs is a lot.
Macromedia Flash 8 Tutorial
Programming a scroll with ActionScript 2.0 Part One
Hello! Now with a new tutorial, in this tutorial to learn ActionScript 2.0 programming for a scroll. To get your film has a good performance, you should follow very carefully and preescisión each of the steps below you will be presented. In this occasion I gave him no great importance to the design of the scroll, I rather focus on giving greater importance to the explanation of the code ActionScript 2.0. This tutorial consists of creating several symbol, also learn to convert a Layer into a normal Layer Mask. The tutorial is a bit long but the learning that occurs is a lot. Good luck!
Step 1
Create the document properties (ctrl. + J).
The dimensions for this movie is 450 px width * 300 px height.
Use as background color #FFFFFF.
The Frame rate is 12 fps
Step 2
Create the first symbol (ctrl. + F8).
Nominate this symbol (limit up-down).
In the type option, select (Movie clip).
Step 3
Located in the up-down limit symbol, select the Rectangle tool (R).
Draw the vector selected (rectangle).
Place Stroke color #000000, remove the Fill color option.
The dimensions are 9.0 px width * 200.0 px height.
Place the rectangle in the center of the scene of the symbol, X: -4.5 Y: -100.0.
Step 4
Create the second Symbol (ctrl. + F8).
Nominate this symbol (scroll button).
In the type option, select (Button).
Step 5
This step is very clear that you have to make a button.
Select the Rectangle tool (R).
Cancel Stroke color option, used as Fill color #000000.
The dimensions are 30.0 px width * 6.0 px height.
Place the rectangle in the center of the scene of the symbol, coordinates X: 0.0 Y: 0.0.
Step 6
Create a new symbol (ctrl. + F8).
Nominate this symbol (actions scroll).
In the type option, select (Movie clip).
Step 7
Select the frame of the symbol, in the Properties pane check box Frame Label (pause writing).
Then open the panel, Actions – Frame and insert the code.
stop();
Step 8
Insert a second blank frame (F7), select the frame type of Frame Label (scroll_logic). Then open the panel, Actions – Frame and insert the code.
eval(target)._y =
clip_top-(((_root.scroll_shape._y-top)/bar_length)*clip_height);
Step 9
Insert a new empty frame (F7), select the frame.
Open the Panel Action – Frame and insert the code.
gotoAndPlay("scroll_logic");
Step 10
Create a new frame (ctrl. + F8).
Nominate this symbol (scroll Scene).
In the type option, select (Movie clip).
Programming a scroll with ActionScript 2.0 Part Two
SWF File Example]