1 Tutorials Maya Creating Normandy SR1 in 3DS MAX Sex Jan 21, 2011 8:23 am
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Introduction
In this tutorial I will show ho w to model Normandy Space ship from mass effect.
Downloads
Before you star you might want to download these files.
Reference:
Texture:
Step 1
I will begin as usually by finding a reference for the model. I found this sketch on [Tens de ter uma conta e sessão iniciada para poderes visualizar este link] When you making complicated things like that you need to make shore they perfectly aligned. And after I placed them like that I will freeze them so I won't be clicking on them for any reason. If you struggling to create reference you can use this tutorial it will help you: [Tens de ter uma conta e sessão iniciada para poderes visualizar este link]
Step 2
I will start by creating a plain along the edges of my ship. I only want to start creating the front bit cause all the metal shields will be separate models.
Step 3
I will convert my plane in to editable poly or mesh witch ever you like to work with. Then I will align the vertices along the reference from front and side like on the image.
Step 4
Then using divide tool I will create 3 new adjust like on the image. And one again align them along the sketch
Step 5
I will do exact same thing on the side to give it more polygons. And once I'm finished I want to make shore that my edges go along the sketch edges so I can have exact same details.
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